Emboldened by my “success” with the Ogre Trooper, I decided to stick with the ogres for the moment. I have the big “limited edition” Ogre Mercenary to look forward to, but I wanted to stick with the Drazen faction. Also, I want to get familiar with shading and wet blending before I take on a larger piece like that. So I decided to go with the Ogre Delver instead. I just love this sculpt. It’s very lively and energetic. It’s also pretty hard to find now, so I was taking a bit of a risk painting it early.
The hands with hand axes are separate elements. The space for the join was pretty small and I decided simply to glue them with Zap-A-Gap instead of pinning them. That was a dumb idea. At least three times during the painting process I wound up squeezing downward on an arm and having it pop off. And re-gluing while in the middle of painting is a pain in the ass. At some point, I’ll need to pin these on properly. At the moment, though, he’s sitting quietly in my finished minis box, perpetually snarling.
One thing I like about this sculpt is the texture variation and layering. He had a weird pad under his left arm that I decided to make into a bloody bandage. The teeth are pretty rough. In general, I struggle with that kind of high-contrast detail work. But I love the way his leather armor turned out and this base was really fun to do. I picked up a baggie of resin skulls, so I got to give an added dose of creepy.