Finished the Orc Champion last night:
My experimentation with wet blending went pretty well. There's a nice color transition on the axe blade and on the breastplate. The gold didn't work nearly as well because I struggled with how to lighten the tint. So that's still pretty washed out.
Really happy with the way the fur pelt worked, though. The key with fur, I'm finding, is to have a lot of color variation so that the texture pops. Here, I base coated in reaper harvest brown, then washed with Vallejo umber wash. After that I went over it with a Vallejo ink and finally stippled reaper ebony flesh. The result is a nicely textured surface that really stands out from the metal adjacent.
Now I'm on to the Orc Druid, a piece I've been putting off for a while. It's pinned and primed so I should knock it out over the weekend.
Finished base coating the Orc Champion tonight.
I really like these metallics. The consistency is very smooth and the colors are super vibrant. I'm going to play around with wet-blending the shade on the armor and the axe. What's the worst that could happen?
Finally finished these guys today. I've been preoccupied with other stuff and haven't had enough time to paint. But, truth be told, these pieces were also a pain in the ass to work with. I like the overall design, but there several blobby undefined spaces and some deep crevices that were hard to paint. I'm definitely not steady enough to work skillfully with the smaller goblin figs. So I was kind of dragging my feet finishing them.
I went with a plain gray base rather than something more elaborate. My usual strategy has been to clip off the slot and pin or glue the figures to a base. But I have a ton of these slotted bases now and I figured I'd get rid of a few. I also did the detail work on the crossbow in Vallejo model color gray gunmetal. I'm really glad I picked up these paints. The consistency is much better than the Reaper metallics and the colors are very good.
I'm on to the Goblin Champion now. He's got some great armor contrasts, so I'm trying to make good use of these new Vallejo paints. I'm hoping to have him finished up by the end of the week.
One last thing: a favorite model sculptor, Tre Manor, has a Kickstarter for his line of Nordic-inspired dwarves that is in its final days. The sculpts are amazing. It's called Warbands of the Cold North V. Check it out.
Came home to find a nice haul in my mailbox today.
A guy on a miniatures trading page on Facebook had a big lot he was selling. The standout was the Werebear Trooper, an unaffiliated figure that I have not seen for sale anywhere else. He sold it for a decent price, and I picked up a few of his other pieces, for which I have duplicates. A couple of Hobgoblin Fighters, a couple of Abyssal Maws, and a Demonic Gnoll Adept. I'm looking ahead to playing Chainmail and these will be utility pieces, I think.
I also picked up the Hill Giant to complete my collection of Drazen's Horde figures. I now have at least one of all those officially released for this faction. In fact, I've got more Drazen pieces than any other faction. Along with the Giant came another Orc Berserker and Goblin Scout. Not thrilled to have either one, since I've already got several of each. But this box is the only way to get the Giant.
I also picked up some Vallejo paints. I've been frustrated with the consistency of Reaper metallics and I've heard good things about Vallejo's Model Color line of metallics. So I'll give them a shot. I also got a bottle of "Metal Medium," which adds a metallic shimmer to other pigments, and Glaze Medium, which is a drying retarder that is supposed to make wet blending of colors easier. We'll see.
I have a backlog of work left over from the weekend. Life intervened and I haven't had much time to paint. I hope I'll be able to correct that this week.
Finished up the Orc Berserker yesterday.
I'm still not thrilled with the lacquer on this one. I usually finish with a coat of Testors Glosscote and then follow up with a layer of Dullcote. This is still too shiny, though.
The piece itself illustrates what I like and dislike about the Chainmail line. On the plus side, it's a very well done figure. It's a breeze to paint with a very lively expression. At the same time, like many in this series, it's very 2 dimensional. I'm not sure if it was for budget reasons, or if it was an artifact of the WoTC manufacturing process, but many of the figurines in this line are very flat. When they flesh out, it's often with attached elements that extend laterally. I find it somewhat disconcerting, since I'm used to contemporary miniatures by Reaper and other manufacturers, who don't seem to have to operate under the same constraint. The result is a figure that is pretty flat overall and aesthetically disappointing.
That said, I very much like the balance struck in this series between a stylized, cartoonish aesthetic and realistic depiction.
I've been getting better at thinning my paints. My first few attempts seem blotchy and rough now because I was layering on thick paint that clumped up. I'm now starting with a 1:1 paint/water ratio and building up color in multiple layers. The basecoat on this orc's skin, for example, was laid down in at least six layers. The result is a much smoother finish.
I'm going to pick up some Vallejo Glaze Medium, which should extend the drying process and allow for more subtle wet-blending of tones. Hopefully this will culminate in some better experiments in a week or two and an improvement in the color transitions and highlights overall.
Next up are four Goblin Scouts. They're glued, primed, and prepped. I'll start painting them tonight or tomorrow.
Powered through last night to finish up this guy. He’s called Orc Trooper, but his stats are weak and he’s got this whole shabby hobo thing going on.
That said, this was probably the most fun I’ve had painting a miniature ever. Interesting and varied textures, a sculpt that was consistent and well-defined everywhere except for the (concealed) face; there was a lot here to work with and not a lot of time wasted trying to figure out what the sculptor was trying to represent.
I did hit a few snags. The spear on his back is very thin and had bent over in the blister pack. Straightening it out, it broke off in my hand. I tried several solutions. In the end, making a socket out of milliput putty and then supergluing it in place worked well enough. There’s an unsightly bulge at the end of the spear shaft. I tried to sand it off, but wound up breaking off the tip again and needing to redo the whole thing. So I left the bulge. I painted it to look like some cloth tied below the spear head. I don’t think it detracts too much from the overall effect.
Given the large amount of armor on this piece, I tried varying textures and metal tints. I went with a bluish cast on the helmet and scale mail, and with a brighter silver for the shoulder piece and the boots. Sticking with the “orc hobo” theme, I went through afterward and did a reddish-brown glaze on the helmet and some patches on the armor, trying to give the impression of rust. I think it worked out nicely, actually. It’s not overstated, but you do get the impression of a rusty tinge to the helmet, and it weathered the armor subtly.
Next up is the Orc Berserker. I’ve got a loose one that’s been knocking around, so I figure I’ll stick with orcs and see how he turns out. I’ve also started prepping four Goblin Scouts for painting. These are a little trickier, since they’re small and they have a crossbow piece that needs to be glued in place.
I finished up my 10 Goblin Troopers this afternoon.
I based them on cobblestone instead of grass, in part because I hated how the other five look on their bases. Also, I got a neat sort of acrylic rolling-pin with embossed patterns the other day. It’s meant for rolling into a medium like green stuff or molding putty in order to achieve a textured base. I like the cobblestone, though I think I went a little overboard in the colors department.
Next I’m on to the Orc Trooper. He’s already pinned and primed, and I repaired the spear tip that had bent off in storage. I’ll probably take a crack at basecoating him tomorrow.
So this guy just arrived in the mail. Say hello to 88461, the Ettin Trooper. He’s heavy and he’s going to need at least 5 pins to put together. I think I’ll wait until after I’ve done a couple of orcs.
Someone on eBay was selling a large lot of loose, unpainted figurines. Glancing at the photos, I could see a couple pieces I was missing, so I took a shot. It turned out to have ten Goblin Trooper figurines. But all in the same variant. There are two sculpts of this figurine with two separate poses. Someone must have a stack of Goblin Trooper B sitting in a box somewhere.
This was a good opportunity for me to tighten up my workflow. I tend to paint very slowly and methodically. Working with five very small figurines at the same time got me thinking about how to use economical gestures and how to work on specific layers completely before moving on. I’m not super thrilled with how these turned out, but they’re not bad either. I still have one more Goblin Trooper sitting in a combo box. It’s variant B, so I’ll let that one sit for a while. I have five more almost finished and I’m basing them differently. I think I’m on to orcs after that.
Emboldened by my “success” with the Ogre Trooper, I decided to stick with the ogres for the moment. I have the big “limited edition” Ogre Mercenary to look forward to, but I wanted to stick with the Drazen faction. Also, I want to get familiar with shading and wet blending before I take on a larger piece like that. So I decided to go with the Ogre Delver instead. I just love this sculpt. It’s very lively and energetic. It’s also pretty hard to find now, so I was taking a bit of a risk painting it early.
The hands with hand axes are separate elements. The space for the join was pretty small and I decided simply to glue them with Zap-A-Gap instead of pinning them. That was a dumb idea. At least three times during the painting process I wound up squeezing downward on an arm and having it pop off. And re-gluing while in the middle of painting is a pain in the ass. At some point, I’ll need to pin these on properly. At the moment, though, he’s sitting quietly in my finished minis box, perpetually snarling.
One thing I like about this sculpt is the texture variation and layering. He had a weird pad under his left arm that I decided to make into a bloody bandage. The teeth are pretty rough. In general, I struggle with that kind of high-contrast detail work. But I love the way his leather armor turned out and this base was really fun to do. I picked up a baggie of resin skulls, so I got to give an added dose of creepy.